Resesntly I’ve done my game project and now Release.
Genre: clicker with physics
Engine: cocso2d-x + Box2D
Description: Tap to screen for pushed ball. At each mark it is necessary to be ahead of the balloon, which is constantly accelerated. When pushing the ball you need to give the maximum possible acceleration if you make a mistake then the ball will slow down very much.
Each time generate new terrain
When you reach your next record, you can post the picture in Facebook